After 4 weeks, I finally got this to work…
Category: 2. Dev Env
Lab 2: cardboard!
this worked fairly well, but I couldn’t get to the gaze assignment
github link:
https://github.com/callmeswee/sreeLab_cardboard_1
I’ve attached the screen recordings for
build 1: without the magic window
Magic!
Lab 2: Cardboard XR
After several unsuccessful (and stressful) attempts, I was finally able to build this little app to my phone with Cardboard XR Plugin!
All the issues were resolved once macOS was updated and then XCode itself as well.
Lab 2: Cardboard XR
After watching and following the tutorials rigorously, I managed to run the app on my phone.
Below is a short video of the VR:
You can check my GitHub repository with this link: https://github.com/pangnasun/lab_cardboard
Lab 2: Cardboard
I had some issues with Unity which were (somehow) resolved by re-installing Unity Hub.
The process of building to my phone presented some issues as well but they were eventually fixed- with a small amount of stress.
The link to the video is below
https://drive.google.com/file/d/1gj8RPbmpwFMPV4wQC7g8Jw_7Q3BiYhcR/view?usp=sharing
Lab 2: Cardboard
Lab 2: Google Cardboard
I followed the tutorial and got the project to work on Unity itself, however building it and sending it from PC to Mac proved to be more difficult than I thought, so I’m still working to get the project to export properly.
UPDATE: I got it to work by remaking the entire thing on mac + building it at that same laptop.
Github: https://github.com/alyaziakr/labcardboard-mac
?Post what you did in the lab
- A link to the project Github repo
- A short screen recording of using the app on your phone
- Put the post under category 2. Dev Env