Project 3 Idea (Alex, Sree)

For our final project, we want to create a cartoonish world that consist of two parts connected by a portal in-between. The world will be a fantasy landscape with simple smooth geometry objects (landscape, plants) and fictional characters.

Below are some examples of visual inspiration for our intended style.

Reference and inspiration

Our thematic and stylistic inspiration for this world is LocoRoco, a video game developed by Japan Studios for PlayStation Portable in 2006. In this game, the player assumes a role of a cute circular creature that travels around different worlds in which they grow vegetation and defeat evil characters that want to eat them.

Map, layout

Although we did not decide on specific objects in the scenes, we have this guiding plan for the creation of our world that is divided into two parts. The first space would be a bright cute and cheerful landscape populated with fantasy plants and fictional characters that live there. The portal which would either be a bridge, waterfall or a transitional mirror which connects space 1 to space 2. The second space would represent a sort of an opposite of the first landscape. There, the general color palette and style would become much colder and darker in order to visualize a more dreadful world in which its inhabitants pose a danger to the player.

Narratives

In this project, we want to reflect the narratives of duality, opposites and alternate universes.

Interaction

Possible ideas for interaction are mainly centered around the ability to communicate with animated creatures that would inhabit the two worlds. The central interaction/navigation point would be the portal that would visually illustrate a transitional passage.

Format

As of now, we are more drawn to using AR because it would complement our main concept in the project. With AR, a smartphone acts as a portal to this fiction space similarly to the portal that connects the two worlds in our story.

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