My World of Despair: P1 Progress

View from the ground
View from the top of one of the buildings
View inside a building(a church)

The three views above vary from each other mainly because of the different buildings that are in the field of view. In addition, from where the user is looking also affects what they see greatly. For instance, the view from the top allows the user to grasp the total casualties of the apocalypse while the ground view only allows the user to see buildings around them.

Many buildings that are partially destroyed will be include in this project to convey a post-apocalyptic site of a city. Thus, in order to distinguish one space from another, different buildings will be used at different locations. Still, those buildings will all have city-type style in order to keep this world cohered to the theme of a destructed city.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.