I really liked the part about the fourth wall, as mentioned by Murray. It’s the “enchanted object that carries you into the immersive world- and then out again”. There’s a threshold between illusion and reality and VR helps us pass through that threshold, bringing the illusion to us, or us into the illusion. This wall is simutaneously a symbol of the boundary between reality and illusion as well as a part of the illusory world.
When I first tried Cardboard, I tried watching the Lego Batman experience. I found it hilarious, since I’ve seen the Lego Batman movie already, but even without that, I think the VR experience was great. I found it interesting that I was told I was in a VR experience to begin with, during the experience. It wasn’t pretending to be a real experience at all. I also liked the way motion was simulated, and you could see the city around you as you moved. Also, characters directly interact with you which puts you in the middle of the action and makes the experience more immersive.